The keyboard controls, which can't be reconfigured, also add to the frustration. While the graphics and sound are engaging, Star Trek Pinball falls victim to the same questionable physics that plague many a pinball sim. The two-player LAN game, "Nemesis," has players (each representing the United Federation of Planets and the Klingons) battling it out side-by-side on an expanded table while trying to keep the ball from falling into the other player's hands. The 3D rendering is impressive, with traps and obstacles that would throw most pinball pros for a loop, but it isn't likely to keep amateurs and curious onlookers around for repeat play. Two of the games, "To Boldly Go" and "Qapla'" (the latter being the Klingon word for "success," which actually wasn't introduced until the era of Star Trek: The Next Generation), offer solo tables. This bizarre entry from Interplay (makers of the excellent Starfleet Command and Starfleet Academy) conjures up three 3D pinball tables using graphics and sounds from the original Star Trek series. When you've done everything else you can possibly do with a game license, what's left? If Star Trek Pinball is anything to go by, the last outpost is apparently a pinball sim.
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